- GTA 5 DIRECTX 10 VS 11 FOR FREE
- GTA 5 DIRECTX 10 VS 11 64 BIT
- GTA 5 DIRECTX 10 VS 11 DRIVERS
- GTA 5 DIRECTX 10 VS 11 MODS
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GTA 5 DIRECTX 10 VS 11 MODS
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GTA 5 DIRECTX 10 VS 11 FOR FREE
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GTA 5 DIRECTX 10 VS 11 DRIVERS
So you can easily expect 2k + texture packs in the future./r/AMD Community AMD Red Team FILTER BY: NEWS REVIEW RUMOR PHOTO Latest Drivers & Tech Support
![gta 5 directx 10 vs 11 gta 5 directx 10 vs 11](https://i.ytimg.com/vi/OaowZUvN4Us/maxresdefault.jpg)
ie more then 4 GB of RAM, ie very high texture packs inbound, whether Vanilla or Mods we cant say.
GTA 5 DIRECTX 10 VS 11 64 BIT
Also note the 圆4 reference, which means that the game will have support for 64 Bit memory. Since the horizon in GTA V is mostly buildings (unless you are in the wilderness) then bloom would do quite well. Mirrors Edge anyone? (God was that game beautiful). The second thing is the Bloom reference, it seems that GTA V will employ Bloom effects heavily. DirectX 11 for GTA V PC also seems very much likely since the last two Rockstar games for the PC - Max Payne 3 and L.A. Most probably it will have support for DX 9 as well, maybe even DX 10 although that's a long shot. This is unarguable, if the DX 11 Code is present then it makes sense that GTA V PC will almost certainly release to a DX 11 Based Port.
![gta 5 directx 10 vs 11 gta 5 directx 10 vs 11](https://www.keengamer.com/wp-content/uploads/2019/04/69455-780x439.jpeg)
![gta 5 directx 10 vs 11 gta 5 directx 10 vs 11](https://images.gutefrage.net/media/fragen/bilder/gta-v-startet-nicht-wegen-directx-11-nicht-erkannt-wird/1_original.jpg)
Now the absolute first thing we noticed is the DX 11 tag in the code. It has been reported on the mighty interwebs that Reddit user Hal_Nein_Thousand got his hands on another part of code of the PS3 version of GTA V, in which it is hinted that the PC version may have support for DX11 and 64 Bit memory.